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Forum Names Changed
October 12, 2008
by Dark Insanity

Issue 13 in Closed Beta
October 10, 2008
by Dark Insanity

Dark Insanity
Forum Names Changed
October 12, 2008; Dark Insanity
So we'll be implementing a new forum name policy very shortly, and that is your Justice Strike Force forum name must match your City of Heroes global. As in, when you register your profile on our forums, it must be the same name as your CoH global. For instance, if your character's name is "King Lear" but your global is "@ShakespeareAllusion," your forum name should be "ShakespeareAllusion." You can leave off the preceding "@" sign. It's a given.

Oh, and any existing forum users have had their names changed to fit their global. I've gone through and changed a few people's names that were different from their globals, which means that you will have a different login name. If you have any questions about this, or if I changed it to the wrong name, or if you ever change your global name, please contact me!

And why did this happen? Well, it's all preceding what is going to be a major new site feature that I've been working on a lot lately. I'll give you two words as a hint: Edit. Character Pages.

Wait.
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Dark Insanity
Issue 13 in Closed Beta
October 10, 2008; Dark Insanity
Hey guys, just so you know, Issue 13 went into closed beta a couple days ago. So it should only be a few more weeks until the beta opens up to the public, and then only a few more weeks until it hits live! My guess is that it's released in late November, right around Thanksgiving.

Oh, and during closed beta, anyone can still access the test server and get to the character creator, so you can see any of the new costume options they got, and the new powersets, including shields! So you might want to hit that up. You just won't be able to create a character. Unless, of course, you're in it.

And if you haven't seen it yet, Castle released some detailed info on what exactly is changing in i13 regarding in the PvE power reworks. Mostly involves some major Kheldian changes, and also toggles will no longer drop while mezzed (they are just suppressed). Which is actually extrememely amazing.

And here's some more info on the Day Jobs feature being added. Gives some details on what you get for logging out where, as well as how the new badges will work, and temporary powers awarded. You also get one bar of double XP for every 24 hours you're logged out, which is pretty cool. Read it.

Well, I'm definitely looking forward to Issue 13, and will be waiting for any more public announcements (like the PvP changes!) that should be coming out soon. Also, I've been working on a pretty big addition to the site a lot lately, so be on the watch for that!
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